Researchers

Andrew Bracey
Fine Art, Contemporary Curatorial Practice, Artist as curator, Painting, Parasitic tendencies of contemporary artists, appropriation, looking, attention, art and archives
Holger Schulze
sound studies, sensory ethnography, anthropology, popular music, Media Arts, memes, Sound Design, sonic materialism, sounding art, soundscape, sound art, soundwalk, aural phenomenology, Aural Skills
Paulina Brelińska
artistic research, Chinese art, Polish art, Generation Y
Manoela dos Anjos Afonso Rodrigues
Visual Arts, Autobiography, Decoloniality, arts-based research, practice-based research, practice as research, artistic method, methodology, socially engaged art, Transpedagogy, interdisciplinarity, transdiciplinarity, multidisciplinary, postdisciplinarity, Narrative Research, Oral History, family archives, Life writing, Life stories, Diary, Correspondence, Archive, Memoir
Anne-Sofie Emilie Belling
technology, techno/organic, design=art=research, design fiction
Francisco Beltrame Trento
neurodiversity, queer theory, Film-making, post-qualitative inquiry, neuroqueerness, artistic research, anarchive, research-creation, kinship
Wei-Ya Lin
artistic research, ethnomusicology, indigenous music, Indigenous Studies, indigenous knowledge, Taiwan, Music Education, transdiciplinarity, auditory ontology, composition process, curatorial practices
Britta Olsson
body as instrument of exploration and expression
Anna Eline Thømt Roksvåg
design, drawing, study, school
Stefania Castelblanco Perez
Through practice and research, I investigate the relation between sustainability, material availability, traditional craft techniques and the role of collective, ecological and cultural resistance in craft processes
Sheung Yiu
Hyperimage, computation, Computational Photography, algorithmic generation, PHOTOGRAPHY, photogrammetry, computer vision, remote sensing, Hyperreality, hyperobjects, New Materialism, ontology, Speculative Realism, AI (Artificial Intelligence), artistic research, multidisciplinary
Camilla Carlsen
Design Thinking, Human-machine-Interaction, User Experience, User Interface, psychology