Heidi Marika Fast
Artistic reseach, voice, convergence, art pedagogy, psychiatry, resonance, research pedagogy
Michael Duch
experimental composition, Experimental music, free jazz, free improvisation, spatialisation, double bass, contemporary music
Daniel Hug
sound, sound studies, Sound Design, Design research, participatory design
Martin P Eccles
walking, sound, movement, time, distance, landscape, place, Durational practice, embodiment, phenomenology, human scale, solitude, field recording, poetry, haiku, haibun, mesostic, replication, replicated walks, islands, imagined islands, chance processes, random, sound art, soundwalking
Tom Blancarte
double bass, improvisation, Actor network theory, translation, Language, AI, second-order systems, game studies, game-pieces, role-play, RPGs, metroidvania, platformers
Cecilia Berghäll
scenography, time, transience, aesthetics, fragility, site-sensitive performance, materials, rhythm
Simon Jon Andreasen
film, games, television, storytelling, virtual production, animation, storyworlds, worldbuilding, theater, narative, devising, comics
Thomas Pearce
performance, reconstruction, digital fabrication, 3D scanning, 3d digital modeling, historiography, Design research, architectural research, Architectural technology, design, speculative design, architecture
Safa Tharib
emergent storytelling, 3D, narratology, digital arts
Madelief van de Beek
scenography, Dramaturgy, Performance art, death culture, flowers, botanical material, feminism, Video art
Hubert Thériault
Mythology, anti-colonialism, dissolution, territory, somatics, Reenactment
Antoine Chessex
Sound Studies, sound art, artistic research, Cultural Studies, transdiciplinarity