Luc Döbereiner
music, aesthetics, technology, sound art, materiality, composition
Trond Lossius
sound art, installation, audio-visual, field recording, ambisonics, place, real-time, spatial audio, artistic research
Joanne Scott
live media performance, intermediality, audio-visual, Practice-as-research, Practice Research, more than human, eco-art, ecology, artistic research, soundwalk, soundscape
Tom Blancarte
double bass, improvisation, Actor network theory, translation, Language, AI, second-order systems, game studies, game-pieces, role-play, RPGs, metroidvania, platformers
Nayeli Vazquez Bertely
choreography and performance, dance, choreographic thinking, Dance education, embodiment
FRANCO RIPA DI MEANA
performance, Technology Innovation, multimedia, transdiciplinarity, Science and Art collaborations, performativity, community, userinvolvment, User Experience
Stefan Paulus
Subjektwissenschaft, non-photography, glatte und gekerbte Räume