In this project we are exploring how you can use gaming technology to create digital STORYWORLDS (transmedial universes) as a basis for creating film, theater, games, television, comics, books, VR and formats we do not yet know.
The exposition contains:
- a personal artistic and practical journey through familiar yet unknown story territory where we build an actual world
- a series of interviews with professional storytellers about their artistic ways and how they use and can use storyworld thinking
- three excercises which can be used in teaching of students as well as professionals in the art of creating storyworlds.
Finaly the exposition propose a new UNIVERSE DEVISING model blending game and theater methods to create transmedial universes.