The Research Catalogue (RC) is a non-commercial, collaboration and publishing platform for artistic research provided by the Society for Artistic Research. The RC is free to use for artists and researchers. It serves also as a backbone for teaching purposes, student assessment, peer review workflows and research funding administration. It strives to be an open space for experimentation and exchange.

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The Loot (2024) Zoe Panagiota (aka Betty) Nigianni
Islington studio flat 4, at 14 Barnsbury Road, London, 2022. Interior design as an art installation. Looted, 2024. My personal belongings were still at the property for two months, after I left on 27 March 2024 and was asked to collect them by 3 or 4 April 2024 from Woolwich. 14 Barnsbury Road was deemed illegal through the courts, shortly afterwards. The maintenance employed many Polish citizens, all dressed in black with black caps, like all XRW supporters dress. Twenty-one (21) digital photographs for twenty-one (21) missing Albanian non-EU immigrants. https://en.wikipedia.org/wiki/Looting https://en.wikipedia.org/wiki/Loot_(magazine)
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Disruptive media, sonorities and aesthetics: Listening panels (2024) Ramona Rodríguez-López
Each technology exerts a change in the acoustic environment. The development of mobile phones has expanded the space-time limits of sound and the ability to interfere in the forms of socialization and relationship with places. In addition to reproducing the voice, these devices promote multilayer listening that adds ringtones, notifications, alerts, and any sound generated by applications or accessible through the Internet. This research aims to study contemporary listening mediated by mobile phones, analyzing the disruptive effect generated by their sounds and listening through loudspeakers or buzzer speakers, technical means that articulate sonorities, and acoustic perceptions that limit information and add noise. The methodology used is hybrid. It focuses mainly on Arts-Based Research with experimental practices that explore techniques, materials, and media, as well as qualitative methods that provide points of view and opinions, fieldwork recording sounds, and pedagogy toward designing strategies that encourage other listening perspectives. The results materialize in pieces and panels in the form of installations that show different models of mobile phone loudspeakers, highlighting their aesthetic, technical, and symbolic aspects. The panel contains loudspeakers placed on sound-absorbing acoustic foam, and the listening sound soundscapes as maps that connect to the idea of the typical sound diversity of these devices (activated by sensors or buttons). Among other topics, the work deals with the archeology of the media and the precarious sounds that extend low-fidelity listening.
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Drawing Across x Along x Between x University Borders (2024) DRAWinU
CONFERENCE, UNIVERSITY OF PORTO. October 16, 17, 18th, 2024 :: Drawing Across :: Along :: Between University Borders considers the epistemological and transformative potential of drawing research to connect divergent areas in the university today. The conference focuses on drawing-based collaborations between art, science and society to tackle artistic, educational and societal challenges. We invite artists, scientists, educators, students, university policymakers and persons interested in inter-transdisciplinary practices across academia, research, and society to contribute and join the discussion in three possible directions: ACROSS - In what ways are drawing practitioners challenging the disciplinary strictures that often constrain thinking and acting across divergent areas in the university? ALONG - How can drawing activities be an ally of STEM education in the university, and how can STEM practices be an ally of drawing education? BETWEEN - How can drawing-based practices and STEM disciplines collaborate to address the urgency of societal challenges?
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recent publications >

vAImpir *publication/artifact (2024) Kenneth Russo
vAImpir: AI as a vampiric tool. //publication-artifact// The vAImpir project (виипир) takes as its starting point AI as an axis of self-reflection: on the one hand, as a tool for content expansion and artistic exploration, and on the other, as a tool that parasites with representations of the historical biases that accumulate in the databases within the framework of the digital humanities, and that in some way describe the current moment, in which the understanding of the world unfolds on a digital interface where authorship is diluted. A reflection-action from diffusion models on the narrow margins that separate the space of reality and the space of fiction. This project is contextually fed by the work Vampir-Cuadecuc (Pere Portabella, 1970).
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The space we are in (2024) Sergio Sánchez Perera
As musicians, we work in a variety of different spaces, some of which are unfamiliar and with their own dynamics. But in order to be as productive as possible, we have internalized the notion that, particularly as performers, we must keep our personal and professional lives apart. In my personal case, after moving to the Netherlands to begin my master's program and finding myself without a place to live, I became aware of how much this circumstance affected my playing. Despite the initial negative impact of the situation, I was able to see potential for an artistic endeavor, leading me to embark on the creation of an interdisciplinary piece titled "The space we are in" – a composition for amplified viola, tape, and video – in an attempt to materialize the feelings and thoughts surrounding my personal situation. In this study, I documented each stage of the artistic development process, alongside an analysis exploring the philosophical and psychological connotations of the concept of space, and contrasting it with the idea of place. Additionally, I delved into intriguing concepts such as Kathleen Coessens' artistic web of practice and examined various artistic works where the interaction with space plays a significant role. While working on this project, I discovered a specific interaction with my environment that not only helped me adjust to my new living situation but also –and this is something that I hope to share with the readers of this research– increased my sensitivity and helped me comprehend my artistic vision.
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Performing Precarity (2024) Laurence Crane, Anders Førisdal, LEA Ye Gyoung, Io A. Sivertsen, Lisa Streich, Jennifer Torrence and Ellen Ugelvik
To be a contemporary music performer today is to have a deeply fragmented practice. The performer’s role is no longer simply a matter of mastering her instrument and executing a score. Music practices are increasingly incorporating new instruments and technologies, methods of creating works, audience interaction and situations of interdependence between performer subjects. The performer finds herself unable to keep a sense of mastery over the performance. In other words, performing is increasingly precarious.
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