i2ADS - Research Institute in Art, Design and Society
About this portal
i2ADS — Research Institute in Art, Design and Society
i2ADS is an R&D Unit based at the Faculty of Fine Arts of University of Porto, Portugal (FBAUP).
Its mission is to promote research in the fields of Fine Arts, Design, Drawing and Performing Arts, with an emphasis on the practical and educational impact of artistic research in society. The main goals are the creation of a shared research culture between artistic areas to inform and enhance its practice and the promotion of debates regarding the social, cultural and technological frames of art and design.
i2ADS’ organization comprises Research Programs and Art-Based Labs on Arts Education, Critique and Society; Interculturality and Society; Artistic Production, Processes and Technological Studies; Artistic Practice, Politics and Social Engagement; Computation, Hybrid Practices and Culture; and Drawing Across Disciplines. The Unit supports two Doctoral Programs (Fine Arts and Art Education) at the Faculty of Fine Arts of the University of Porto.
Its team is composed of researchers from the Faculty of Fine Arts and the Faculty of Architecture (University of Porto) and the School of Music and Performing Arts (Polytechnic of Porto), PhD FCT grants and collaborating researchers from several Universities.
i2ADS is an Institutional and Portal member of the Society of Artistic Research (SAR) and the European Educational Research Association (EERA).
contact person(s):
Paulo Luís Almeida ,
Fabrício Fava url:
https://i2ads.up.pt/en
Groups
DRAWinU
DRAWinU — Drawing Across University Borders.
PÁR-A-GEM
PÁR-A-GEM — The importance of Time in times of Time compression within contemporary artistic practices
OPDrawing
OPDrawing — The Observation of Perception, considered through Drawing
2SMART
The intersection of art and science, or art and engineering, or art and technology, is a common trope since the 1960s when collectives such as “E.A.T.” were formed to explore and promote collaborations with the then-new technologies. But this “intersection of art and technology” is often bandied about in somewhat unclear terms about what it may mean and what its results can be.
Art and technology don’t so much intersect as they almost overlap, at least in the sense that we cannot even fathom art without technology. To be realised, art demands a medium and hence, technology. Art cannot be without technology; art is unthinkable without technology.
We can frequently witness two types of dynamics in art and technology collaborations. The first is when art works as a function of technology, towards technology, becoming somewhat goal-driven in its aim. This is where we can find commissions with motivations squarely grounded in technology and science.
The second is where we find technology and science providing resources to art, such as new materials, tools, methods, etc., that artists use in their work. Occasionally, these can even be developed at the artists’ demand, but they can also result from independent research subsequently put at the artists’ disposal.
Neither of these constitute modes of collaboration in which both parties are led to outputs resulting in effective contributions to both fields and where real synergies are developed or where the arrow points both ways.
Is this type of synergy possible? Can art and technology cooperate? What can art bring to technology, engineering, and science? Can it produce effective contributions to these fields?
i2ADS’s participation in the 2SMART project was steered towards two closely related, albeit quite different, goals. One of these was focused on communication design and communicating science by exploring data visualisation and other media design techniques for the sciences. The communication processes of scientific and engineering teams — those in the 2SMART project, but also in a broader sample of the Portuguese science and technology ecosystem — were studied with the goal of understanding their most frequent needs and of devising design patterns that could be used as tools for researchers to deal with design decisions when designers may not be available. This led to direct contributions to scientists’ and engineers’ design literacy and indirect contributions to a broader scientific literacy. Furthermore, this effort also allowed us to map other needs and opened avenues for future research within i2ADS and the Faculty of Fine Arts.
Another goal was focused on art. However, rather than promoting collaborations with science and technology, it aimed to foster creation in a context of science, technologies, and engineering, bringing artists to the laboratories for creative residences for extended periods of time. André Rangel in NANO4MED lab, Carolina Grilo Santos in the Processes Products and Energy group, and Catarina Braga in the Environmental Sciences and Technologies group, all labs of LEPABE, developed processes of artistic research in the labs, exploring and discovering its spaces, the people that work in them, and the technologies, materials and processes they work with.
At the start of each of these residences, the artists didn’t have constraints beyond a maximum duration for the residence and the expectation of showcasing the outcomes of their work in an individual show at the Library of the Faculty of Engineering of the University of Porto.
The residences resulted in very diverse works — in media, concepts, approaches, and in the focus developed by each artist during the residence — leading to the different ways that the works resonate with the contexts where they were developed. However, we may also discover convergent traits in the works, perhaps because of their shared history or the forces that shaped them.
With this cycle of residences, we tried to bring the epistemological processes of art to sciences and engineering, to look at STEM processes through the perspective of art, something which may lead to the development of new critical perspectives and to a reframing and reorganisation process that can only be developed through art.
In this final show, which also marks the project’s conclusion, the three works are brought together and confronted in the Gallery of the Museum of the Faculty of Fine Arts of the University of Porto, provoking further dialogue between the works and the technologies that brought them to be.
Recent Activities
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Responsibility towards the Void
(2022)
author(s): Mike Croft
connected to: i2ADS - Research Institute in Art, Design and Society
published in: RUUKKU - Studies in Artistic Research
The question of responsibility is explored through drawing, specifically relating to a so-termed void space that ranges over a builder's yard and its immediate environment. The research is formatted as dated journal entries to show its chronological development, with the proviso that later stages may eclipse earlier stages, depending on their relevance. This looping, as it were, mimics the fact that the void space is best defined by the occasional circling of swifts, an observation that becomes a metaphor for how to try to articulate the space pictorially. Responsibility is referenced through theories of each of Levinas, Lacan and Foucault in relation to the Other, the latter of which is taken as the theoretical equivalent of void, but no less concerning responsibility. The author has drawn the site in such terms as locate the void in both the space that the site defines and a gap in the drawing process. This artistic effort is analogous demonstration of responsibility to that which is suggested by the theory. Responsibility is considered from the perspective of the personal and individual, automatically present in artistic commitment, in this case finding some explanation in theoretical thinking of the abstract notion of Other. The formatting of the process of attending to this theme and motif as research leads to a situation where drawing, as such, is but the predominantly visual tool alongside art writing, academic research, and graphic layout that provides live links to video clips and two explanatory texts.
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Fast- and Stop- frame, and Real- time: video's comment on matters of observation of perception considered through drawing
(2022)
author(s): Mike Croft, Safa Tharib
published in: i2ADS - Research Institute in Art, Design and Society
The exposition is a presentation of work in progress, also involving reflective commentary, by two collaborators in a research project titled 'The Observation of Perception: considered through drawing', hosted by i2ADS Research Unit of the Fine Art Faculty of Porto University. The collaborators, a digital visual artist and an analogue-focused fine artist, are respectively involved in the research through visual story-telling and video, and drawing and its audio-visual recording. In the present circumstances, each of the works is considered through its video element specifically in relation to several manifestations of time. In the digital visual artist's case, time is formatted through and as fast-frame and stop-frame, and in the fine artist's case, real-time and a psychoanalytical inflection on real, often appearing in the literature capitalised as Real. The first author, who provides the written reflection, is the fine artist, while substantial visual work, a published paper, and some critical intervention is provided by the digital visual artist as a second author. The first author takes as a directive, aspects of the second author's paper, and reflectively critiques both his and his research collaborator's time-based work in their video manifestations. Theoretical references are to the digital visual artist collaborator Safa Tharib, the philosopher Henri Bergson and the psychoanalyst Jacques Lacan. The exposition ends with a question that emerges from the commentary, as to the applicability of the indexical signifier to consideration of digital as well as analogue practice.
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Diagramming Perception
(2022)
author(s): Mike Croft
published in: i2ADS - Research Institute in Art, Design and Society
This artistic research is a contribution to a larger research project titled ‘The Observation of Perception, considered through drawing’, hosted by i2ADS. The research begins with the hypothesis that perception can be diagrammed, in this case through and as a form of drawing that indicates how perception is for this investigator conceived and works in action. One of the two visual motifs of the work is also a meta-motif, in that as an action-camera placed over the eyes, it is the means by which the investigator records himself at work on the second main motif, which is his image as viewed in a circular hand-held mirror. The investigator approaches the initiative as a question of diagramming the self-same initiative, accepting whatever are its developed implications as the aesthetic of the work. Peirce's division of the diagram into elements of firstness and secondness, with the elusive recognition of diagram as an abstract entity before any communicative purpose, keys into a working practice that in any case veers towards the diagrammatic. The investigator's tendency to audio-visually record his working process has led him to a position where the logistics of the purpose paradoxically reveal the subjectivity – if not absurdity – of the self-same process. In this case, little by little, a contingent factor of a wart takes centre-stage as blind spot; at-once a torn hole within the drawing's material surface, the action camera as an illusory obstruction, and a factor that oscillates with and as the circular self-portrait. The presentation takes the viewer/reader through the process, largely perceptual, that is diagrammed on and as the artifactual outcome, the drawing.
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SAR 2021 presentation - Paulo Luis Almeida & Flávia Costa
(2022)
author(s): Jonas Howden Sjøvaag, flavia costa, Paulo Luís Almeida
connected to: i2ADS - Research Institute in Art, Design and Society
published in: SAR Conference 2020
An Ecology of Care provides a philosophical basis for developing practical and aesthetic ways to requalify and improve the experience of being-in-the-city. This experience involves the relationship with spatial boundaries that inform gestures in the urban environment, such as fences and walls or social and political limits; it also implies our being sensitive to temporal boundaries that tacitly shape our perception of the city, such as disposable architectures, working rhythms and natural cycles.
In this video paper, we focus on a common performance-drawing project, carried out in two different cities: Helsinki and Porto. Through several actions, we pretend to challenge the dichotomy between human gestures and natural cycles and address the complexity of the relationships between spatial boundaries and the idiorhythm of walking in the city. Our project begins with the premise that the observation of gestures allows us to understand the way we exist in the world. Also, the re-enactment of those gestures in art practice allows us to understand, in an embodied way, the existential and social changes we are currently undertaking.
In “Follow me”, a drawing performed on the fence surrounding the construction of the new KuvA (Helsinki), we problematise drawing as an act of care and relation, built upon idiorhythmic, embodied and communal gestures in a shared space. In “Insula Perdita” we re-enact the death of palm trees in the city of Porto and the inevitable natural cycles and changes that moulds the perception of the city as a frame and ecosystem.
Both practices explore approaches to the Ecology of Care as a frame for artistic research, through the geographical concept of Throwntogetherness: to perform/draw as a responsive relationship between human and non-human (objects, plants, animals) to emphasize the interdependence between non-human and everyday life gestures in building the value of communality.
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Coded Perception: 'Out of the Corner of One's Eye'
(2021)
author(s): Mike Croft
published in: i2ADS - Research Institute in Art, Design and Society
The exposition concerns how aspects of perception, mainly visual but not excluding other senses, are encoded within the artist’s drawing-based practice. Such coding is increased due to the artist's use of speech and its recording to eventually produce textual transcripts, and video evidence of the process of drawing while drawing. More inclusively stated, the artist’s practice oscillates between visual and linguistic means, and analogue and digital methods. As research, the exposition questions where and how coding is implicit in the artist’s perception during his approach to his work. Such questioning is enabled by a split between the artist in his reflexive involvement presented as speech transcripts and supporting screenshots from the video recording, and his reflective observation on the content of the transcript as if made by another-person interlocutor. The exposition is presented as a textual introduction and conclusion, between which is access to the full audio-visual recording of the drawing process and a flip-book presentation of the transcript and interlocutor interventions. The exposition's main image is the artist's finished drawing.
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‘[…] Biology of One Body’s work’: A video collage of seconds counted while drawing + 2-minutes’ playback layered a number of times
(2021)
author(s): Mike Croft
published in: i2ADS - Research Institute in Art, Design and Society
A three-minute video, including title and credits, concerns a second re-working, in effect layer three, of a drawing that references incidental observation of the inside of a glass jar and additional materiality, such as an action camera worn in front of the eyes and how the jar is attached to the drawing’s surface to enable the process’s video recording. The audio concerns the counting of seconds while drawing and the prolonged intonation of the word RAUM, German for space. Each of these vocal elements directs and impacts on the drawing procedures, the latter of which are implemented with pencils designed for marking on non-porous surfaces such as plastic and glass, and erasure of such pencils on laminated white cardboard. The video fades in and out of the drawing at each of its three stages, two of which were from times prior to making the video, the last of the stages of which was up to the time of beginning the video. The video is also interspersed with scrolling typed indication of the various correspondences between the counting of time and phrases of spoken monologue, the latter of which has been divided into two audio layers through having been recorded onto both the camera’s microphone and an external voice recorder. At 1: 47mins of the video the content fades to a muted simple scroll-through animation of the completed drawing of the previous video content played back a number of times, which had been responded to through the layering of the drawing the same number of times across nine pieces of handmade paper, 51 x 36cm, in plastic-based pencils and acrylic paint. The video encapsulates the above-mentioned individual facets as a single entity that provides some comment on the diverse nature of time in the context of its experience in and as drawing.
Keywords: drawing; time; monologue; language; intonation