Walking with Soldiers: How I learned to stop worrying and love cadets
(2020)
author(s): Susanna Hast
published in: Journal for Artistic Research
“Walking with Soldiers” examines an auto-ethnographic moment of marching across the city of Helsinki with first-year cadets of the Finnish National Defence University. In a reparative reading, the walk dismantles boundaries of bodies, critiques, and affects. Through a walking methodology and autoethnography, the present exposition demonstrates how the author began orienteering within military structures through an affective investment. The exposition is a researcher’s journey across subjectivities and difference in a female civilian body. Epistemologically, it brings theory closer to the skin; and empirically, it offers insight into the affective world of belonging. “Walking with Soldiers” is multimodal and polyphonic: it consists of a text for reading, three audio tracks for listening and co-walking, as well as illustrations created by Julia Järvelä based on photographs taken by the author. The provided materials can be selectively attended to. The artistic technique used in the exposition is seduction: the reader/listener is invited into an experience. The exposition is a conversation between critical military studies and artistic research: it gives artistic attention to a military march and places importance on the acoustic and vibrating qualities of academic research. The writing itself subverts the practice of authoritative scholarly writing by presenting descriptive work as theoretical work, and by using citations as companions from the outside.
Algorithms in Art
(last edited: 2024)
author(s): Magda Stanová
This exposition is in progress and its share status is: visible to all.
People interested in artificial intelligence usually ask whether computers could become as intelligent and creative as humans. I decided to think about it the other way around: I'm interested in the extent to which the creative process of artists is algorithmic. It's not difficult to create something that will look like art; you just need to imitate an already existing genre or style. The challenge is to create something that will be able to trigger an art experience.
In this visual essay, I'm studying where, in a spectrum of different kinds of experiences (jokes, magic tricks, pleasure from solving a mathematical or scientific problem), there are thrills triggered by art. All of these experiences depend on a sufficient amount of novelty. Therefore, the creators of experience triggers face the same problem: the impact of a joke, a magic trick, or an artwork tends to diminish when heard/seen repeatedly. The human brain has evolved in a way that it is able to distinguish repeating patterns, formulas, schemes, algorithms. Uncovering an algorithm causes pleasure. But once an algorithm is uncovered, it does not cause pleasure any more. To trigger an experience of the same intensity, we need a new trigger. In this work, I also address the question of why certain types of triggers wear off more slowly than others.
The outcomes of this project are a book—a visual essay in which drawings and texts form one line of an argument—and a series of lecture-like events, in which I combine sincerity and directness of lectures, panel discussions, and guided tours with richer ways of expression typical for object theatre, performances, and magic shows.