NUMB - exploring emotionally charged interactions to motivate reflection on non-fiction topics
(2023)
author(s): Elin Festøy
published in: Inland Norway University of Applied Sciences
This PhD project in artistic research by Elin Festøy, research fellow at The Norwegian Film School, Innlandet University College, is situated in the field of interactive experiences. Festøy explores how emotionally charged interactions can be used to build trust and communicate non-fiction topics in a way that is more likely to motivate empathy and change. The artistic exploration consists of a consecutive row of conceptual VR experiences. The reflections turn to the role of freedom and agency in interactive experiences and how these can help build a trusting relationship between creator and participant.
Reclamation : Exposing Coal Seams and Appalachian Fatalism with Digital Apparatuses
(2020)
author(s): Ernie Roby-Tomic
published in: VIS - Nordic Journal for Artistic Research
The mountainous geography of Appalachia has been shaped by the coal industry since the post-Civil War Reconstruction Era of the United States. Mountaintop Removal (MTR) is a controversial and highly destructive surface-mining method flattening the mountains of Appalachian since the 1970s. The rise in massive energy consumption correlated to consumer electronics, automation, and technocratic neoliberalism have irrevocably flattened the surface and culture of Appalachia.
Reclamation is the final act in MTR mining in which the mine operator is obligated to ecologically restore the land. Where MTR sites were once hidden away, and even photographing them is considered an act of trespassing, today I can bear witness to the destruction of the mountain topology by connecting to Google's Earth (not to be confused with earth-Earth). Despite the remote locations and inaccessibility of the sites, the data is particularly rich due to the economical advantages of mapping the region for the coal industry.
In this exposition, I make my own reclamation as one in the generation born after the boom of coal production and its inevitable decline. I am reclaiming the 3D geospatial data of MTR and mining disaster sites, extracted from the servers of Google Earth. I recontextualize these geospatial assets to compose a visual prosopography of those surfaces.
Inside the Narrative
(last edited: 2024)
author(s): Gustav Kvaal, Torkell Bernsen
This exposition is in progress and its share status is: visible to all.
The aim of this artistic research project is to create a VR documentary experience that narrates the story of a time witness from the second world war in Bodø, Norway. The project explores questions concerning visual storytelling and ethics in the encounter between the VR-audience, interviewed subjects and the audiovisual spatial design. Artistic and qualitative research methods have been employed to explore how different visual modes and contexts alter the experience of narrator and narrative in a media format characterized by its ability to place the viewer in a state of immersion, intimacy, and a sense of presence. Theoretically, this study is situated in an artistic landscape connected to media theory, journalism, ethics and visual communication. Concepts such as postmemory, media witness ethics, with the so-called risk of improper distance and considerations around the term distant others, are relevant for the reflection associated with the project.
Larp Practices in VR
(last edited: 2023)
author(s): Joffe
This exposition is in progress and its share status is: visible to all.
Exploring the affordances of Larping in virtual reality.
The Walk-
(last edited: 2020)
author(s): katta pålsson
This exposition is in progress and its share status is: visible to all.
How we can be capable of extended compassion and how theatre and immersive media can collaborate and reach out to and with an audience.
Non-Duality and Artistic Creation
(last edited: 2020)
author(s): Maja Maletkovic
This exposition is in progress and its share status is: visible to all.
How can metaphysical concept presented in the Vedic school of non-duality (Advaita) be used as a gridline to describe works of artist working with Spirituality as a guiding force of their creation?
Further, how could this concept be re-interpreted into a XR experience?
Soundscape Peru, an audiovisual 360° installation Comparative analysis on the meaning of environmental sounds in different sound communities and their public facilitation
(last edited: 2019)
author(s): Robin Frederico Wiemann
This exposition is in progress and its share status is: visible to all.
The installation "Shucuyariy - An Audiovisual Journey in 360°" processes various themes within the framework of Acoustic Ecology in a 360° audiovisual installation. The interview, sound and video recordings on which the installation is based were created during a research trip through Peru and deal with the question of how communities from different regions of Peru perceive their acoustic environment and whether environmental sounds in the communities studied have a special meaning or a significant influence on the structuring of everyday life.