Klaus Hu
1: strata / geology / genealogy of history 2: the digital / the sensual / appropriation 3: landscape / the Anthropocene / conflicts on resources 4: escapism / sci-fi and narrative territories
Kersti Grunditz Brennan
filmmaking, film editing, dancefilm, moving images, cinematic storytelling, Film studies, physical cinema, character development, collaborative practice
Elina Seye
ethnography, performance, embodiment, dance, music, Senegal
Bilge Merve Aktaş
Design research, Craft, felt making, materiality, material agency, practice-led research, entanglements, Textiles
Srisrividhiya Kalyanasundaram
aesthetics and philosophy, Ecological Consciousness, Eco-ethics, Eco -philosophy and Eco-aesthetics, Arts Education, Visual Design, Illustration, Earth Education, Conservation, Communication, Art History, Creative Writing, Indian art and aesthetics, Indian philosophy, Ecological consciousness, Eco-philosophy, Eco-art and aesthetics
Emmi Kujanpää
Folk singing, art-based research, transnationalism, Gender and Music, politics, Balkans, Folklore Studies, ethnomusicology, Finno-Karelian folk singing, Bulgarian folk singing, intersectional feminism, artivism, feminist art, composing, pedagogical research
Helen Scarlett O'Neill
site-responsive, mixed reality, immersive, public space, audience, heritage, art in unexpected places, communities of becoming
Hui Han Lui
piano performance, historical instruments, historically informed performance, piano technique, Body of the Performer
Joonas Lahtinen
performance, live art, installation, participation, artist pedagogy, HEI pedagogy, public space, spatial politics, spatial analysis, epistemology, perception, politics of the body, performativity, continental philosophy, politics of architecture, mundane, text, forms and formats of research dialogue, institution, academia
Antonia Aitken
walking as practice, decolonisation, performance drawing, practice based research, drawing research, critical place theory
Puck Verras
play, playfulness, role-play, LARPing, larp, games, theatre, performance, scenography, costume design, set design, game design, Anthropocene, non-human, post-human, Climate, ecology, speculative fiction, speculative design