Researchers

Henrik Frisk
Improvisation, HCI, Composition, Sound design, Music philosophy
Neil Mulholland
paragogy, neomedievalism, nonmodern
Mark Tatlow
early music performance, early opera, embodied research, the musical event
vincent roumagnac
Anthroposcene, Deep Stage, Hyperdrama, Time Ecology, Artistic Research, Scenic Thinking, Reacclimatization, Contemporary art, Architecture, Scenographic Turn, Theatre Without Theatre, Skenomorphoses, Ecosophy
Rafal Hanzl
filmmaking, digital art, creativity, creativity process, film development, pre-production, previsualization, virtual reality, visual art, VFX, visuals, visual effects, storyline, emotional communication, compositing, HDRI, new media art, new technologies, postmodernism, film, contemporary media, conceptual art, digital imaging, storytelling, new media, computer-generated imagery
Olof Halldin
Artistic Research
Marinos Koutsomichalis
Media Art, sound studies, generative art, landscape
Martin P Eccles
walking, sound, movement, time, distance, landscape, place, Durational practice, embodiment, phenomenology, human scale, solitude, field recording, poetry, haiku, haibun, mesostic, replication, replicated walks, islands, imagined islands, chance processes, random, sound art, soundwalking
Krishna Nagaraja
folk music, contemporary music, ethnomusicology, HIP
Siv Lier
Design, Design research, critical design practice, adversarial design, discursive design, politics of design, Contemporary archeology, ecology
Helene Berg
loops, glitches, experimental film, augmented reality, View-Master, kung-fu
Qiong Zhang
performance; re-enactment; landspace; site; environment;, ecology, creative writing, surveillance, Choreography, performative practice
Gabriel Marques
design, technology, Internet
Patrícia Garcia Leal
artes, dance;, music, performance, poetry, perfume
Eira Bjørnstad Foss
violin, curatorial practices, new music, sound art, performance
Puck Verras
play, playfulness, role-play, LARPing, larp, games, theatre, performance, scenography, costume design, set design, game design, Anthropocene, non-human, post-human, Climate, ecology, speculative fiction, speculative design