Researchers

Till Bovermann
sonification, listening, Live-electronics, live coding
Håkon Mørch Stene
Experimental music, interpretation, multidisciplinary, artistic research, pedagogy
Markéta Dolejšová
Feral, more-than-human, multispecies, embodied, sensory, co-creation
Jonas Howden Sjøvaag
music, audio recording, DIGITAL IMAGING, digital art, drums, jazz, improvisation, artificial intelligence, songwriting, Lyrics
Paula Kramer
contemporary outdoor movement practice, performance, landscape, daily life, resonance, environment
Udo Maria Fon
perception, cognition, field of perception, rooms of perception, information rush, digitality, poetry, data entity, dada, dataism, social entropy, social resonance, metacognition
Zuzana Štefková
gender, Body based art, feminist art
Jonathan Reus
embodied cognition, improvisation and real-time composition, voice and electronics, hardware instruments, software studies, Software Development, electronic music, hybrid musical instruments, voice studies, improvisation, live electronics, critical technical practice, Artificial Intelligence (AI), new music performance, Experimental music
Jean Penny
flute and electronics, electroacoustic music, performance, composition, musicology, artistic research
Joana Braga
urban space, Spaces in between, space and body, time and space, performance; landscape; video; sound; installation
Joonas Lahtinen
performance, live art, installation, participation, artist pedagogy, HEI pedagogy, public space, spatial politics, spatial analysis, epistemology, perception, politics of the body, performativity, continental philosophy, politics of architecture, mundane, text, forms and formats of research dialogue, institution, academia
Veronika Pfaffinger
Planetary Gardening
Matthew Kaner
composition as research, adaptation, narrative, Practice Research
Olivia Penrose Punnett
alternative knowledge, TechnologyCulture, feminism, intuition, female gaze, magical thinking, Decolonizing methodologies
Puck Verras
play, playfulness, role-play, LARPing, larp, games, theatre, performance, scenography, costume design, set design, game design, Anthropocene, non-human, post-human, Climate, ecology, speculative fiction, speculative design