Paola Villanueva
artistic research, art education, post-qualitative inquiry, drawing, art practice
Rafal Hanzl
filmmaking, digital art, creativity, creativity process, film development, pre-production, previsualization, virtual reality, visual art, VFX, visuals, visual effects, storyline, emotional communication, compositing, HDRI, new media art, new technologies, postmodernism, film, contemporary media, conceptual art, digital imaging, storytelling, new media, computer-generated imagery
Eli Bø
Space, place, architecture and objects as narrative tools
Eleni-Ira Panourgia
Sculpture, sound, sound art, materials, Materials of sound, practice-based research, Practice-as-research, Performance art, Installation Art, interactive art, interdisciplinarity
Heidi Möller
artistic research, artistic processes, artwork, art
Andrew Champlin
dance, visual art, participatory spectatorship, technique, music aesthetics
David Rych
migration, political aesthetics, politics of memory, political film, Anthropocene, migrant aesthetic, documentary, Documentary experimental, documentary film, document theory, Documentary storytelling, aesthetic journalism, Media Arts, media archeology
Jahrmann Margarete
game studies, artwork, artistic epistemology, digital art, neuroscience, activism
Jessica Renfro
Participation, socially engaged art, new media art, practice-based research, digitality
E.Reynolds
alternative art schools, alternative pedagogies, de-centring spaces, conceptualising frameworks for artistic research, sites of participation, performative research tools, deep mapping.
Oprescu Simina
sound art, philosophy, listening, experimental systems, Immersive Environments, auditory culture, audio-visual, inaudible, Liminal Space, electroacoustic composition, acousmatic, sound architecture, Sound Spatialisation, acoustics, Participatory Art, sound sculpture, instrument design, sonification, psychology, psychoacoustics, Sonic Studies
Diego Xavier
lines, territory, mapping, politicized art, boundaries, migration, Border Territories
Tomáš Moravec
urban space, intervention, transformation, residuals, heterotopia, empty space, public space, mataphore, terrain vague
Puck Verras
play, playfulness, role-play, LARPing, larp, games, theatre, performance, scenography, costume design, set design, game design, Anthropocene, non-human, post-human, Climate, ecology, speculative fiction, speculative design