Rafal Hanzl
filmmaking, digital art, creativity, creativity process, film development, pre-production, previsualization, virtual reality, visual art, VFX, visuals, visual effects, storyline, emotional communication, compositing, HDRI, new media art, new technologies, postmodernism, film, contemporary media, conceptual art, digital imaging, storytelling, new media, computer-generated imagery
Christoph Weber
Technosphere, Socio-ecological Transformation, degrowth, climate crisis, New Materialism, Agential realism, Concrete, posthumanism, social metabolism, deep time, intra-action, Sculpture, Photography
Matthew Galea
Sculpture, Cross Media Systems, Mixed Reality Systems, Sound Art, Sound Sculpture, Social Sculpture, Hybrid Interfaces and Interaction Modalities, Interactive Art Practice, Artificial Consciousness, Human Computer Interaction, Machine Awareness, Alternative Platforms and Archives., Tattoo
Emilie Gallier
Choreography, documentation, performance, spectatorship, participation
Kristin Norderval
voice, voice and live electronics, composer as performer, opera, music technology, gestural controllers
Greg Bruce
artistic research, electroacoustic music, improvisation, classical performance practice, saxophone, Augmented Instruments, analogue electronics, analogue vs digital, research-creation
Marina Grzinic
necropolitics, colonial memory, aesthetics, technology, community, artistic research
Polly Hember
modernism, twentieth century, visual culture, modernity, technology, cinema, modernist poetry, affect, pedagogy, queer theory, networks
derek pigrum
visual art, Semiotics, philosophy, education, phenomenology, practice, process, Practice-as-research
Carl-Mikael Björk
performativity, queerness, narratives, posthumanism, post-qualitative inquiry, PHOTOGRAPHY, Early childhood education