Bilge Merve Aktaş
Design research, Craft, felt making, materiality, material agency, practice-led research, entanglements, Textiles
Tom Blancarte
double bass, improvisation, Actor network theory, translation, Language, AI, second-order systems, game studies, game-pieces, role-play, RPGs, metroidvania, platformers
Avery Gosfield
Music, earlymusic, Early music, Early Music research, early music performance, early music pedagogy, Medieval music, renaissance music, Jewish music, recorder, Jewish studies, poetry, Early modern poetry, musicology, Music editing, artistic research, transcultural, traditional music, Italian poetry
Elina Akselrud
music, interpretation, interpretation analysis, collaboration, multidisciplinary, performance, performing arts, multidisciplinary art, Crossover, cross-disciplinary, cross-genre, musical expression, crossdisciplinary, crossdisciplinary art, scriabin, Chamber music, chamber ensemble
Monica Lim
Interactive Composition, Interactive Art, Experimental Music, New instruments for Music Exploration, Computer Music, AI in Music
Šárka Zahálková
art, participation, soundscape, ecofeminism, engaged listening, field recording, posthumanism, acoustic ecology
Puck Verras
play, playfulness, role-play, LARPing, larp, games, theatre, performance, scenography, costume design, set design, game design, Anthropocene, non-human, post-human, Climate, ecology, speculative fiction, speculative design