Researchers

Tatjana Macic
artistic processes, writing, theory, performance, institutional critique, education, laguage
Daniel Hug
sound, sound studies, Sound Design, Design research, participatory design
Charlotte Østergaard
costumes, artistic research, materiality, performativity, cotume, theater, performance, Design Thinking, co-creation, collaboration, Site-specific, listening, listening with costume, hosting, Textile art, material thinking
Christina Stadlbauer
interspecies, urban, honeybees, biodiversity, transformation, ritual, kin tsugi, bacteria, Bio Kin Tsugi, mollusk, post qualitative research
ARNAU MILLÀ BENSENY
sound art, sound to symbol, improvisation, multidisciplinary, Language, code, dance, moviment, soundscape, public space, Site-specific
Xavier Mendik
Representations in cult and horror cinema, Images of terrorism in cult film traditions, Documentary film practices, Italian cinema and society, Culture and conflict in Canadian film
Pavel Prokopic
Film Aesthetics, Film Performance, Film Ontology, Cinematography, Experimental Film, Art Cinema, Fiction Film Directing, Affect theory, Film Semiotics
Anthony JOHN THWAITES
Historically Informed Performance Practice, Brahms, British Chamber Music
Hans Lennart Jonsäll
electroacoustic music, electronic music, live electronics, composition, Experimental music, sound art, synthesizers, Experimental musical instruments, modular synthesizers, spirituality, Religious Studies, free improvisation, improvisation
Katerina Undo
Coexistence, transience and transition, artificial intelligence, artificial speech, mediation, machine, embodiment
Luiz Zanotello
transmedia, translation, new materialisms, poetics, language, distance, affect, ecology, time, auto-ethnography, post-colonial, site-specificity
Laureen Mahler
making, practice-led research, interdisciplinarity, origami tessellations, folding, materiality, entanglements, dynamic space, visuality of making, sustainability, perception
Puck Verras
play, playfulness, role-play, LARPing, larp, games, theatre, performance, scenography, costume design, set design, game design, Anthropocene, non-human, post-human, Climate, ecology, speculative fiction, speculative design