Lucia D'Errico
music, post-structuralism, electronic music, video performance, graphic design, Deleuze, Derrida, performance, materiality, lacan, epistemology, sound, Speculative Realism, New Materialism, non-human, Algorithmic Composition, experimentation, machine
Thomas Ballhausen
text, Literature, Film studies, textualism, science fiction, philosophy
Jeannette Ginslov
Screendance, Embodied Dance Practice, Dance-tech practice, Embodied technologies, Embodied Materiality
Paul Craenen
artistic research, contemporary music, Aesthetics and Theory of Arts, Embodied knowledge, Intermedia, education
Edmund Hunt
contemporary music, electroacoustic music, composition, computer music, Chamber music, composition process, contemporary dance, opera, voice and live electronics, voice, Live-electronics, Orchestra, Language
Garrett Lynch IRL
networked art, networked performance, post-disciplinary practice, digital arts
Sheung Yiu
Hyperimage, computation, Computational Photography, algorithmic generation, PHOTOGRAPHY, photogrammetry, computer vision, remote sensing, Hyperreality, hyperobjects, New Materialism, ontology, Speculative Realism, AI (Artificial Intelligence), artistic research, multidisciplinary
Jez Coram
Artistic Essaying, Essay Film, Digital Media, Digital Cultures, Capitalist and Climate Futures
Inge Kengen
performance, belonging, identity, installation, artscience
Leo Hosp
ecology, poetry, video, environment, transformation, sustainability, queering, visual art, technology, neurodiversity
Puck Verras
play, playfulness, role-play, LARPing, larp, games, theatre, performance, scenography, costume design, set design, game design, Anthropocene, non-human, post-human, Climate, ecology, speculative fiction, speculative design