Trond Lossius
sound art, installation, audio-visual, field recording, ambisonics, place, real-time, spatial audio, artistic research
Stacey Sacks
presence, embodiment, representation, animation, theatre, Sculpture, drawing, intimacy, audiences, fragmented narratives, activism, whiteness, masking, clown, performance, performer
Georgios Varoutsos
Soundscapes, soundwalking, urban space, immersive technologies, acoustic ecology, auto-methodologies, covid-19, field recording, field research
Maarten Vanden Eynde
Art, Archaeology, Geology, Science and Technology Studies, Science Fiction, Future Studies, colonization, colonial memory, natural resources, natural science, natural history museum, museology, technology, biomimicry, genetics, genealogy, genetic engineering
Andy Hoff
Climate Activism, arts-based research, posthumanism, Media Arts, speculative fiction, transmedia, Visual Culture, graphic novel, Practice-as-research
Jehanne Paternostre
Contemporary art, drawing, History, Archeology, memory, monument, trace, restoration, multidisciplinary, in situ experience
Puck Verras
play, playfulness, role-play, LARPing, larp, games, theatre, performance, scenography, costume design, set design, game design, Anthropocene, non-human, post-human, Climate, ecology, speculative fiction, speculative design