Researchers

Ami Skanberg
walking activism, Cixous, Japanese philosophy, Japanese dance, suriashi, artistic research, dance practice, movement research, performance lecture, nihon buyo
Barbara Macek
poetics, biophilosophy, transdiciplinarity, interspecies relationships, poetry, medical history, medical humanities, autoimmunity, pain, existential philosophy, psychoanalysis, memory, nothingness, time
Caterina Daniela Mora
performing arts, education, decolonial, feminism, dance;, migration, teaching artist, training, dancing, Dance education, transmission, Translation., embodiment
Iselin Dagsdotter Sæterdal
post-human, post-colonial, posthumanism, digital musical instruments, artography, Agential realism, agential cut, intra-action, intra-action New Materialism, New Materialism, experimentation, child as a musician, children, loop station, Live-electronics, live looping, rhizome, Assemblage, Musicking, arts-based research
derek pigrum
visual art, Semiotics, philosophy, education, phenomenology, practice, process, Practice-as-research
Rania Ghazali
animation, motion design, illustration, visual art, drawing
Gabby Bush
AI, Ethics, digital art, algorithms
Sara Hulkkonen
Craft, glass, practice-led research, New Materialism, sociomateriality
Kobe Van Cauwenberghe
experimental music, improvised music, composition, relational musicology, applied research, music performance, music theory, music education, decoloniality, modernity
Myna Trustram
Experimental writing. Museology.
Moch Hasrul Indrabakti
pedagogy, Pedagogy of change, Pedagogical materials; educational material; play, Media Arts, methodology, methods, collective research in arts, design=art=research, research proposal, Recycling materials, plastic, Contemporary art, teaching artist, technology, teaching method
Heper Sayar
Artificial Intelligence (AI), non-human, Techno Arts, psychology of perception, Visual Perception, Human-machine-Interaction
Puck Verras
play, playfulness, role-play, LARPing, larp, games, theatre, performance, scenography, costume design, set design, game design, Anthropocene, non-human, post-human, Climate, ecology, speculative fiction, speculative design