The Research Catalogue (RC) is a non-commercial, collaboration and publishing platform for artistic research provided by the Society for Artistic Research. The RC is free to use for artists and researchers. It serves also as a backbone for teaching purposes, student assessment, peer review workflows and research funding administration. It strives to be an open space for experimentation and exchange.

recent activities <>

KNOW.ing L.iminal EDGE.s (2025) ingrid cogne, Sofie Tveitnes, Margrethe Marta Lange Smedegaard
Keywords: access, censorship, document, knowledge, language, navigation... For a few weeks, a group of peoples gathered and had for agenda to approach "research" in education(s) and in the context of Art as part of Societies. Investigating/reading/questioning traces (signs, clues, memories, facts, datas) and shadows of knowledge systems, circulations, and accesses - including active translations and reflections on perceptions - they discussed the status of "document" and values of knowledge in relations to the modalities of their publications and presences within the context of a library. The group decided to focus on analogue research methodologies. Extracted? Outdated ? Archived ? Censored ?
open exposition
Wat kan de kunstenaar betekenen voor de sociale cohesie in de wijk? (2025) Anke Zijlstra
Een artistiek onderzoek naar contact, verbinding en gemeenschappelijke grond.
open exposition
Algorithms in Art (2025) Magda Stanová
People interested in artificial intelligence usually ask whether computers could become as intelligent and creative as humans. I decided to think about it the other way around: I'm interested in the extent to which the creative process of artists is algorithmic. It's not difficult to create something that will look like art; you just need to imitate an already existing genre or style. The challenge is to create something that will be able to trigger an art experience. In this visual essay, I'm studying where, in a spectrum of different kinds of experiences (jokes, magic tricks, pleasure from solving a mathematical or scientific problem), there are thrills triggered by art. All of these experiences depend on a sufficient amount of novelty. Therefore, the creators of experience triggers face the same problem: the impact of a joke, a magic trick, or an artwork tends to diminish when heard/seen repeatedly. The human brain has evolved in a way that it is able to distinguish repeating patterns, formulas, schemes, algorithms. Uncovering an algorithm causes pleasure. But once an algorithm is uncovered, it does not cause pleasure any more. To trigger an experience of the same intensity, we need a new trigger. In this work, I also address the question of why certain types of triggers wear off more slowly than others. The outcomes of this project are a book—a visual essay in which drawings and texts form one line of an argument—and a series of lecture-like events, in which I combine sincerity and directness of lectures, panel discussions, and guided tours with richer ways of expression typical for object theatre, performances, and magic shows.
open exposition

recent publications <>

Home page JSS (2025) Journal of Sonic Studies
Home page of the Journal of Sonic Studies
open exposition
The Virgin, the Bitch, the Witch (2025) Anežka Součková
The project presents a distinctive mythopoeic audiovisual language created to express the experience of aging in a female body in the period between the twenties and thirties. Within the context of life in a late capitalist patriarchal society, and both individual and global events, it reflects on the age-old questions of the passage of time and the search for the meaning of life. At the same time, it examines the feelings of pressure, heaviness, and disposability that are part of the shared common experience of women. Through written word, cinematic language, and original author-composed music, it interweaves symbols and situations in which mud and natural metaphors play a significant role.
open exposition
The Sonic Atelier #9 – A Conversation with Arnold Kasar (2025) Francesca Guccione
This exposition is part of The Sonic Atelier – Conversations with Contemporary Composers and Producers, a series dedicated to examining the evolving role of the composer in the twenty-first century. Through a Q&A format, the project investigates how contemporary creators navigate hybrid identities across composition, performance, production, and technological craft. This interview features Arnold Kasar, German composer, pianist, producer, and mastering engineer, whose work spans improvisation, ambient sound worlds, classical heritage, and studio-based experimentation. Moving fluidly between the piano, prepared piano techniques, and digital production environments, Kasar constructs musical landscapes where acoustic gesture, electronic texture, and spatial depth coexist as a single expressive field. In the conversation, Kasar reflects on improvisation as the generative core of his practice, on the piano as both an instrument and a source of raw sonic material, and on the studio as an expanded compositional space. He discusses the continuum between writing, producing, and mixing; the role of technology as a creative partner; and the influence of spatial audio, room acoustics, and Dolby Atmos on his musical language. The interview also touches on collaborations, the aesthetics of ambient music, the cultural impact of streaming platforms, and the challenges and possibilities posed by artificial intelligence. Kasar’s reflections reveal a vision of music grounded in human presence and intuitive creation, yet deeply attuned to technological and spatial possibilities—where composition, sound design, and performance converge into a fluid, embodied process of listening, resonance, and transformation.
open exposition

sar announcements <>

Subscribe to SARA