The Research Catalogue (RC) is a non-commercial, collaboration and publishing platform for artistic research provided by the Society for Artistic Research. The RC is free to use for artists and researchers. It serves also as a backbone for teaching purposes, student assessment, peer review workflows and research funding administration. It strives to be an open space for experimentation and exchange.

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コスプレ ko su pu re — Ti dedico corpo e animæ (2025) Gloria Furlan
This research explores the phenomenon of Cosplay as experienced by Cosplayers themselves through a subjective lens. A project that stems from specific personal attitudes and inclinations to the practice of Cosplay — コスプレ kosupure — in relation to japanese entertainment media. The focus of the analysis resides in individuals influenced to the point of bordering on obsession, surrounded by characters from works of Japanese animation, illustration and graphics — Anime, Manga and RPG — culminating in the practice of donating one’s body through the practice of interpretation, assimilation and appropriation. Consistencies and idiosyncrasies between assumptions and experience are addressed starting from Japanese imagery, cultivated by years of tactile and vivid experience of this practice as carried out in Italy. The impact and perceived impact of the journey facilitated a firsthand, lived experience through my month-long stay in Toshima, one of Tokyo’s twenty three special districts. The reiteration of this practice in the country accredited for the birth and export of Cosplay, put to test the skills and preconceptions developed over years of experience and virtual exploration. Analyzed the ideological presuppositions set forth by Luca Vanzella in Cosplay culture: fenomenologia dei costume players italiani, found within my personal experience in Italy, the same were used as a key to reading and interpreting the experience in Japan, analyzing points of contact and divergence. Through this paper I wish to document the vivid aspects of a research at a still embryonic state, without rushing to judgment. A vision that is not intended to be faithful to reality as a focused image, but rather as the perception of light imprinted in the first impact with the retina. It represents, in its essence, an investigation that reports testimonies and subjective experiences, exploring with individuals the value placed on their choice of character, the reasons for choosing to lend one’s body to such practice. The unambiguous presence of the self, versus, the assumptions of loss of identity and desire for escape in the link between Cosplayer, performance act and self-perception. Analyzing the relational dynamics between Cosplayers and those shared personas, with a focus on the figure of the otaku and the way it relates to this practice. This printed object consists of 2 main parts; the first visual and graphic and the second textual and theoretical. Bound together by the “japanese stab binding” technique, that has been appropriated in correlation to the practice of Cosplay. Becoming not only a physical link, but also a key conceptual and graphic element. Giving body and matter to the characters that make up the term Cosplay.
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On Mentorship, Support & Performative Project Navigation with LGP Method (2025) Lorena Croceri
ES / EN Este artículo presenta la dimensión de mentoría creativa del Método LGP, una forma transdisciplinaria de soporte para artistas y profesionales multidisciplinarios que buscan integrar deseo, obra y proyecto vital. Este artículo fue escrito por L.C. en el marco del proceso performativo del método LGP. Algunas imágenes, mapas e intuiciones emergen del acompañamiento realizado con F.F., artista visual con background en medicina, cuya colaboración discreta y sensible nutrió el tejido emocional y estratégico del texto. A través de un acompañamiento performativo-emocional, el método ofrece herramientas para sostener procesos, tomar decisiones, y atravesar una nueva identidad sintética. This article introduces the creative mentorship dimension of the LGP Method —a transdisciplinary form of support for artists and multidisciplinary professionals seeking to integrate desire, artwork, and life projects. This article was written by L.C. within the performative process of the LGP method. Some images, maps, and insights emerge from the accompaniment shared with F.F., a visual artist with a medical background, whose discreet and sensitive collaboration nourished both the emotional and strategic layers of the text. Through performative-emotional guidance, the method offers tools to sustain processes, make decisions, and move through a new synthetic identity.
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Wat je ziet als je... (2025) Chantal Fuchs
Voorlopige werktafel onderzoeksplan
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Introduction (2025) Andy Birtwistle
Andy Birtwistle’s introduction to this special issue addresses the question "what is sonic materiality?" by examining how both "new" and "old" materialisms offer productive frameworks for conceptualizing sound's material dimensions. Drawing on work by Cox, Voegelin, and Cobussen, alongside critiques from Goh, Thompson, and Campbell, the article proposes understanding sound's materiality through texture, temporal flow, and spatiality. By engaging with Structural/Materialist film theory and creative sonic practices, Birtwistle discusses how materiality intersects with aesthetics, agency, and ethics in sound. The introduction argues that exploring sonic materiality opens new avenues for understanding sound across environmental soundscapes, artistic practices, and cultural contexts.
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Ray, where have you been today? (2025) Pietro Fanti
Is the reality perceived by someone with dementia less real than our own? Can photography give authority to this alternate reality? This research, sparked by my newfound relationship with my dementia-affected grandfather Raymond, investigates the family album - often perceived as an unquestionable document - in order to uncover its ambiguities and to question photography in itself as the most trustful record of reality. The inaccuracy of a medium that aims for objectiveness and is perceived as the bearer of truth, leads me to focus on three different ways of approaching the family archive (collection, editing and manipulation) and the relationship between mortality and memory. By using a mix of photography and photogrammetry, Ray's distorted memories - as he recounted them during his illness - became new images in order to materialise his present parallel truth. Alongside this dreamlike everyday, what has survived of Ray's past is contained in a briefcase: 254 photographs that have been transformed into postcards, travelling keepsakes, ready to be sent. If photography is in itself unreliable, why should the reality of a person who has lost his memory be any less real than our own?
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Developing the ability of playing by ear to become an integral musician. Strategies for the piano teacher. (2025) Joana Maria Riera Grimalt
This project aims to explore the ability of playing by ear in order to design a creative and stimulating teaching approach for the development of the skill in piano lessons. The goal is to devise effective strategies for piano instructors, offering guidance on how to effectively advance the abilities of their students. Consistent with Woody’s ideas, playing by ear has been described by educators as a relevant developmental prerequisite to becoming a truly fluent music reader. Nevertheless, making sounds by ear is often just the initial and playful approach to music, and its significance diminishes considerably in education as the skill level increases. In fact, one must not forget the crucial role of the skill, that is the direct connection between music and player (without any interference like the score).
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