The Research Catalogue (RC) is a non-commercial, collaboration and publishing platform for artistic research provided by the
Society for Artistic Research. The RC is free to use for artists and
researchers. It
serves also as a backbone for teaching purposes, student assessment, peer review workflows and research funding administration. It strives to be
an open space for experimentation and exchange.
recent activities
Metamorphoses - The performance of process
(2024)
Janne-Camilla Lyster
"Metamorphoses - The performance of process" is an exposition of choreographic objects. Operating in the realms of drawing, photography, and video, these objects each address a poetics of transformation.
The collections expose the simple materiality of change; the wind scattering paper pieces - or being transformed into sound by the paper walls of an accordion.
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Contextual note:
Metamorphoses is the first cycle of the choreographic project Love, polyphonic.
The Metamorphoses Cycle consists of four parts:
1. The Performance of Process
2. Performance object
3. International performance workshop tour
4. Choreographic Toolbox #1: Metamorphoses (publication)
The project Love, polyphonic extends over six years. The work approaches movement, sound, geometry and language through the concept of "love" as a prism. A force that can only be recognized indirectly. A tool for listening to the world; polyphonic.
The series "The Performance of process", which was shared on the Instagram account love_polyphonic and Black Box teater's websites through the spring of 2021, invites us into the process of Metamorphoses.
The performance object that premiered at Black Box Teater September 18th 2021 was a collaboration with cellist and composer Lene Grenager and dancer Cecilie Lindeman Steen. The performance was presented in collaboration with Ultima Oslo Contemporary Music Festival.
The collaborators for the international performance workshop tour was MAD, Firenze (IT), La Regarde du Cygnet, Paris (FR) and Dansekapellet, København (DK).
The Choreographic Toolbox #1: Metamorphoses (publication) was launched at Norma T in collaboration with Mette Edvardsen on March 7th 2023, and is distributed nationally and internationally by Tekstallemenningen.
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Janne-Camilla Lyster (b. 1981) is a Norwegian choreographer, writer and performer. She gained her artistic PhD with the project «Choreographic poetry: Creating literary scores for dance», and has a particular interest in pre-figurative practices, including scores, experimental notation and notation systems for movement. She has published a number of poetry collections as well as novels, plays, essays and performance scores.
LESSONS in the SHADOWS of DEATH
(2024)
Laasonen Belgrano, Price, Hjälm, Carlsson Redell, Ideström
The research project 'Lessons in the Shadows of Death' explores and exposes an almost lost tradition of public mourning - the Art of Lamentation. The project follows the structure of the 17th century musical genre 'Leçons de Ténèbres' – traditionally composed as vocal ‘lessons’ performed during Easter week contemplating the fall of Jerusalem in 586 BC and based on the Biblical Lamentations.
The overall purpose is to create and promote an intra-active 'grief-entangled' music practice in relation to public mourning and wounds of loss. Previous artistic research on vocal mad scenes, lamentations and Nothingness (Laasonen Belgrano 2011) and performance philosophical explorations of apophenia and autopoesis (Price 2017) has since 2019 merged and developed into a growing archive investigating ‘ornamentation-as methodology’.
The primary aim of this project is to transform the ornamented music and words of Michel Lambert’s nine Leçons de Tenebres from 1661 into nine video-essays. Together with an international network of artists and scholars we will bring the 17th century musical mourning to a contemporary Jerusalem – a city which lives as a symbol of any falling, wounded and embodied space-time. The project reconfigures the Art of Lamentation as a living practice for a wounded world in need of re-learning how to attend to existential consciousness and communal grief.The research project 'Lessons in the Shadows of Death' explores and exposes an almost lost tradition of public mourning - the Art of Lamentation. The project follows the structure of the 17th century musical genre 'Leçons de Ténèbres' – traditionally composed as vocal ‘lessons’ performed during Easter week contemplating the fall of Jerusalem in 586 BC and based on the Biblical Lamentations.
The overall purpose is to create and promote an intra-active 'grief-entangled' music practice in relation to public mourning and wounds of loss. Previous artistic research on vocal mad scenes, lamentations and Nothingness (Laasonen Belgrano 2011) and performance philosophical explorations of apophenia and autopoesis (Price 2017) has since 2019 merged and developed into a growing archive investigating ‘ornamentation-as methodology’.
The primary aim of this project is to transform the ornamented music and words of Michel Lambert’s nine Leçons de Tenebres from 1661 into nine video-essays. Together with an international network of artists and scholars we will bring the 17th century musical mourning to a contemporary Jerusalem – a city which lives as a symbol of any falling, wounded and embodied space-time.
The project reconfigures the Art of Lamentation as a living practice for a wounded world in need of re-learning how to attend to existential consciousness and communal grief.
recent publications
On Angry Gamers - How Representation shapes Male Entitlement to First Person Shooters
(2024)
Ben Christ
This paper delves into how representation affects men’s entitlement to First-person shooters (FPS). Starting with a quick look at the history of computing and representation, I‘ll explore how FPS games have been marketed to men over time.
I‘ll also research how e-sports and streaming contribute to shaping the image of a „hardcore“ gamer. Using Gamergate in 2014 and 2015 as a case study, we‘ll see how the „hardcore“ white male gaming community reacts when it feels like it is being attacked.
The gaming industry has been targeting their games towards men for a long time, creating a space where they feel they can do whatever they want. Video games, for them, are a realm of endless possibilities. So, when it seems like someone is trying to impose on their (perceived) freedom (as seen in Gamergate), they‘re ready to fight back.
Alienation: Regarding the Art, the Artist and the Audience.
(2024)
Julien Hamilton
Thesis of the Royal Art Academy, The Hague, 2024
BA Fine Arts
In the landscape of modern society, alienation is a common denominator to the experience of individuals. Whether this is due to society’s perpetual acceleration, or the experience of life through the ever-present lens of consumerism, alienation is an unmissable part of the contemporary human experience.
This extends to the art world, where the chasm separating an ever-booming global market for the arts, and institutions struggling to get their pre-covid-19 visitor numbers highlight the disparities in the experience of art today.
These disparities will ultimately transpire in the experience of the viewer. But how, and why can art be a catalyst for alienation in late-contemporary society?
This Graduation Research Paper is an attempt at exploring the relationship between the artwork, the audience, and the artist, so as to attempt and provide a comprehensive notion of the ways in which relationships form around artworks, notably through communication theory. This GRP will also explore examples of elements of influence in the formation of communicative structures between the art and the audience. Notably, this paper will discuss the myth of the artist, and its influence as an authority in the experience of art, as well as the influence of spatial context on the reception of art.
The paper will conclude that the artist possesses limited agency in the reception of their artworks, and that in order to provide an honest experience to a contemporary audience, the artist must seek to understand and deconstruct the codes which surround the audience's consumption of art.
The Production of High Fidelity Audio Electronics and the Politics of Technological and Social Modernization in Late State Socialist Poland
(2024)
Patryk Wasiak
This paper investigates the development of the production of High Fidelity (Hi-Fi), audios and the emergence of an accompanying audiophile culture in late state socialist Poland of the 1970s. My case study offers a discussion on the re-negotiating of the cultural values of a specifically marketed technology that was used as a status symbol in affluent market economy countries. In state-socialist Poland, a host of social actors appropriated Hi-Fi audios technologies and audiophile culture to be part of a nationwide project of technological and social modernization. I investigate how in this specific historical setting the mass-scale development and the production of Hi-Fi audios emerged, and how this was embedded into the government policy of building “consumer socialism.” This development also corresponded with a state-sponsored program of technological modernization, in which the electronics industry was identified as a flagship sector that received substantial government investment. I also discuss the emergence of a local audiophile culture, which was redefined by intermediary actors, from being a Western elitist “consumption microculture” into an accessible form of cultural uplift for working-class youth.