The Research Catalogue (RC) is a non-commercial, collaboration and publishing platform for artistic research provided by the Society for Artistic Research. The RC is free to use for artists and researchers. It serves also as a backbone for teaching purposes, student assessment, peer review workflows and research funding administration. It strives to be an open space for experimentation and exchange.

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Aural Skills and Improvisation: a teaching and learning guide (2025) Karst de Jong
This exposition is a guide for students and teachers alike on the methodical approach of the subject Aural Skills and Improvisation.
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to care in a peculiar way (2009) (2025) Helena Hildur W.
Is there a method to die?

 In the spring of 2009, I attended a course in aesthetic-based qualitative research at Stockholm University. My mother was becoming very weak at the time. As I set out to write on method and methodology within the course, she had to go to hospital for some days during which I kept her company as much as I could. Tests didn't prove anything wrong with her though, and she was sent back home. When she was lifted from the stretcher and gently put her back in her own bed by the transport team, she looked around her and smiled. From the well-known paintings on her walls and the books in her bookshelves, she turned her attention to at me. Still smiling, she looked into my eyes, saying: "And now begins a new and exciting phase in our lives."

Less than a month later, she deceased. 

 The day after her death, I took one of her carpets on the back of my bike and went to the shore of a lake to clean it, the way she used to do it when I was a child. Out of this situation, the question emerged. Absurd though it seemed, it echoed through my further reading, listening and thinking.
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Konstverket som essä och tänkandets praktiker (2016) (2025) Helena Hildur W.
This study sets out from an artistic workshop designed to investigate light, colour and spatiality. During the original event, a number of participants joined to collaborate by means of painting, dialogue and movement. From a presentation of the workshop (as determined in time and space), the text argues that the character of an artwork is essentially unfinished; an ongoing ”truth process”. Adopting lines of reasoning from philosophers Vilém Flusser and Theodor Adorno, I gain a first understanding of how the artwork could be reconstituted within the limits of a scientific essay. Once more turning to the workshop's course of events, I find experiences within the actual situation relating to abstract concepts such as ”spirit”, ”quality” and ”freedom”. Next, the text pays heed to Ludwig Wittgenstein's observation that human knowledge is gained and mediated by language-games of various kinds. The selected concepts are consequently tried out in expanded ”studio talks”, involving artists from different fields such as painter Matts Leiderstam, writer Robert Pirsig and sculptor Joseph Beuys. The operation allows me to single out some specific conditions pertaining to artistic dialogue, from which I seek transitions to philosophical discourse. The text briefly reviews three contemporary, art-based projects offering such discursive exchange: haptiska blickar, Thinking Through Painting and Freikörperkultur. Against this backdrop, I seek to articulate an understanding of knowledge-making which embraces artistically as well as philosophically grounded practises. I find support from philosophers John Dewey and Hans Larsson – Dewey characterizing the esthetic and intellectual faculties as complementary movements within the human mind, and Larsson propounding intuition as the unifying and superior form of thinking. Assenting to their views, I conclusively suggest methodical introspection as another field for discursive interchange between art and science.
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HACKING SOUND SENSORIALITY (2025) Marie Rose Sarri
HACKING SOUND SENSORIALITY_how to build embodied sound objects for electroacoustic music with lofi techniques Disembodiment is not new and does not only exist because of the current technological reality. It is an experience that various practitioners, in the field of music, experience constantly. The composer/producer/musician/sound designer moves the material. The listener only perceives its virtual representation. How to bridge the gap between the bodily experience of sound creation and its fruition and further (re)creation in the virtual world? By using synesthesia in the creation of an object-based sound method and vocabulary with the use of lofi techniques. A synesthesia of sensory roots to place the body-cosmos at the centre of sound, to make this simulacrum of identity a bridge between the articulate and the inarticulate, between the real and the virtual. Lofi thought, with its techniques for creating and modifying sound, has a new vision of technology, linked to knowledge and memories of the body. The aim is to design a new vocabulary of tools and methods for the creation of sound objects with different degrees of embodiment. These sound objects will be designed to live in two worlds: in the disembodied world of the virtual and in the material world of corporeal sonority. The article explores the use of a practical and philosophical hacking that does not colonise the new virtual sound territories, emptying them of resources and meanings, but amplifies them through the semiotics of the ancient territories of the body, in order to make them habitable and fertile.
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Ruce v digitálním obraze: materialita tapisérií v autorském dokumentárním filmu (2025) Petr Vasku
In this exposition, I invite you to the process of research carried out in the tapestry manufactory in Valašské Meziříčí. It aims to find out how to convey tapestries' craftsmanship, mediality and materiality through filming and post-production. The theme of transformation is essential: the transformation of the tapestry into a film image, but also the transformation of painting or graphics, which were the precursors of the tapestries woven in the manufactory. I am also looking for ways to use a primarily representational medium to achieve an effect of presence through materiality and corporeality. In my research, I interlace observational passages with stylized ones that emerge from a creative dialogue between the materiality of different media, artistic techniques, or post-production interventions. These methods can deepen not only the viewer's experience but also the documentary testimony and convey an almost tactile encounter with the filmed reality. Finally, based on practical experience, I distinguish working with materiality in film into three analytical cuts. V této expozici zvu do procesu výzkumu, jak skrze natáčení a postprodukci filmu o gobelínové manufaktuře ve Valašském Meziříčí zprostředkovat řemeslnost, medialitu a materialitu tapisérií a recipročně i filmové technologie. Podstatným je tedy téma proměny. Proměny tapisérie ve filmový obraz, ale i proměny malby či grafiky, které byly předobrazem v manufaktuře utkaných tapisérií. Paralelně hledám možnosti, jak pomocí média, které je primárně reprezentativní, docílit skrz materialitu a tělesnost účinku prezence. Ve výzkumu střídám observační pasáže se stylizovanými, které vzešly z tvůrčího dialogu materialit odlišných médií, výtvarných technik či postprodukčních zásahů. Tyto metody mohou prohloubit nejen divácký prožitek, ale i dokumentární výpověď a zprostředkovat až taktilní setkání s natáčenou skutečností. Nakonec na základě praktické zkušenosti rozlišuji práci s materialitou ve filmu do tří analytických řezů.
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Home page JSS (2025) Journal of Sonic Studies
Home page of the Journal of Sonic Studies
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