The Research Catalogue (RC) is a non-commercial, collaboration and publishing platform for artistic research provided by the Society for Artistic Research. The RC is free to use for artists and researchers. It serves also as a backbone for teaching purposes, student assessment, peer review workflows and research funding administration. It strives to be an open space for experimentation and exchange.

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Expanding creative skills in field recording and spatial audio composition (2025) Darren O'Brien
This is the working document of a six-month residency with the Sound and Image Research Centre at the University of Greenwich, summer 2025, funded by the Arts Council England DYCP program. As an exposition, it records the field trip element of the project and begins to explore the role of spatial audio composition and installation in forging deeper relational connections with place. Ultimately, it asks whether the spatial audio encounter alters the subjective position of the human listener towards a more posthuman subjectivity. As the project evolves more will be added with the hope of an eventual live performance of selected compositions and a broader exposition on the role of field recording as a compositional method.
open exposition
Joining Junipers (2025) Annette Arlander
This exposition or archive is a work in progress, under construction, for gathering material of encounters with junipers.
open exposition
The language trace of the body thinking (2025) Puerta
Exploring methods of connecting thinking to space and embodiment in a research that looks at the connection between mental images, language and the body through felt experience.
open exposition

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Sett fra et sted, utviklet fra et punkt (2025) Annika Borg
A dice roll is the very image of randomness. Every day since September 1, 1994, I have rolled a set of six dice, written down the number combinations and collected the numerical material in an ever-growing physical archive. The project is entitled "one and one hundred dice rolls a day". I use this numerical material as a starting point for transformations by translating each number, 1 to 6, into one sign, shape, sound or word, and by creating rules for how these translations will be used further. This method shapes the concrete outcomes and results in series or other forms of progressions and connections. What unites the different sub-projects that stem from the dice roll project is an exploration of the inherent nature of this special material and its potential for form, expression, and visibility, as well as a fascination with the diversity and variations generated, and with results I cannot fully predict. In this exposition, I will describe, make visible, and reflect on the working method, process, and the development of the formal language and expressions that have emerged from this ongoing, and in many ways interconnected, artistic project. The project is seen from a place (that of me, the artist's perspective) and is developed from a point (the dice rolls with dots representing numbers).
open exposition
Rethinking material relations through feminist architectural practice (2025) Elina Vilhelmiina Koivisto
This practice-led research exposition by architect-researcher Elina Koivisto explores how conducting architectural practice through the framework of feminist spatial practice can provide possibilities for un-learning harmful habits and reaching towards uncertain speculative futures. The case study project Kudos – Library for Material Relations realized in Espoo, Finland as a co-creative process between human and non-human participants, provided a lens through which the current material and social relations in architecture-making were challenged, applying the conceptual thinking of posthuman feminist thoughts on care and interconnectivity. Reflecting on the project, architecture is seen as a tool for feminist becomings rather than as a producer of mere artefacts, and meaning and significance are found in the process of its making.
open exposition
Possible and barely possible moves (2025) Helene Berg
“No one knows what the experiment is worth, but I imagine it’s better than sitting on your own hands.” Possible and barely possible moves is inspired by the kung-fu film Drunken Master, where simulated intoxication is used as a way to confuse the opponent. 
In the project, I used sketches of the movements in the film as a starting point for physical improvisations and looped GIF animations. Imbalance and loss of control have been used as a consistent method – both to generate material and as a way to surprise myself.
 Failing at something you've set out to do can sometimes generate new ideas.
open exposition

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