The Research Catalogue (RC) is a non-commercial, collaboration and publishing platform for artistic research provided by the Society for Artistic Research. The RC is free to use for artists and researchers. It serves also as a backbone for teaching purposes, student assessment, peer review workflows and research funding administration. It strives to be an open space for experimentation and exchange.

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Conference: Decentralised Creativity and Agential Systems in Music (Schedule) (2025) Adam Łukawski, Martin Zeilinger, Paulo de Assis
This conference will explore how emerging technologies—especially generative AI and blockchain—reimagine the current notions of creative agency. Conveners: Adam Łukawski, Martin Zeilinger Artificial intelligence (AI), with its learning algorithms operating at scale, can mimic human creative agency, and blockchain technologies, through smart contracts, can augment works of art with more or less autonomous behaviours that correspond to the agency of human participants in socio-economic interactions. While such developments can destabilise traditional notions of ownership, provenance, and agency in musical practices, they can also empower artists. Those working creatively with sound and music are today increasingly becoming system-builders and curators of musical ecosystems, turning their focus from the creation of singular, standalone musical works (in any traditional sense of the term) to the design of systems capable of generating artworks. This suggests an evolving role of music-producing systems today: from fixed intellectual constructs and creative expressions to dynamic, more-than-human technological networks that not only actively participate in the production of artworks with increasing levels of agency, but which can themselves be considered as artworks that constitute generative, expressive assemblages. This shift is further emphasised in distributed contexts, where varying levels of automation blur the boundaries between human and non-human contributions, creating environments where agency is negotiated and shared across diverse actants.
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Matter and Nothingness: How corporeality is related to the failure of the otherwordly (2025) Massimo Barbero
This research is rooted in nihilism, exploring how the contrast between materiality and spirituality leads to a radical way of perceiving existence. What does it mean to be unable to believe in "what's beyond"? What role does the body play in such an issue? Starting from philosophy, this debate finds expression through art and different iterations, attempts to face the consequences of nihilism.
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Aftermath - Or E for Installation (2025) Zoe Panagiota (aka Betty) Nigianni
Design for interactive art installation with urban regeneration proposal, as well as video about environmentalism and our technologically mediated private and public lives; installation catalogue design with photography and textual collage, 2021-2023. "There is a massive abundance of goods that end up in landfills. With such abundance of goods, no one should be deprived." Visitors will have to leave an unwanted item of theirs and take another to collect the installation catalogue. The installation will be monitored for this purpose. Designed with Wi-Fi light technology for agility training, the interactive floor in the entrance will be controlled by the visitors through a tablet computer that will allow them to select the difficulty level. The exposition offers a critical viewpoint to the contemporary gallery-mediated commercial environment by making reference to the non-monetary economies of artistic and cultural production. Art "is an instrument of war for attack and defense against the enemy". The enemy is whoever exploits their fellows out of egoism or personal interest (Pablo Picasso). With summary and questions about David Murakami Wood's article "The Global Turn to Authoritarianism", 'Surveillance and Society', (15), 3/4, 2017: 357-370.
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Re-imagining @ourdaysofgold_film: Follower Experience, Polyvocality, and Autofiction (2025) Assunta Ruocco, Thisbe Nissen, Genevieve Maynard, Frank Abbott, Phil Nunnally
Our Days of Gold (ODOG) is an ongoing, durational artwork staged on Instagram at @ourdaysofgold_film since April 2017. Over its eight-year duration, the work has accumulated new layers of memory and interpretation shaped by followers’ responses, shifting platform aesthetics, and changes to Instagram’s visual logic, including the disappearance of the square grid in January 2025. Alongside creative contributions, the project draws on a survey conducted with long-term followers, tracing how experiences of viewing, remembering, and interpreting the work unfold over time. This co-authored exposition includes videos, screen-recorded navigations, and writing produced by followers whose contributions reveal a form of polyvocality: multiple interpretive threads and associations that remediate the archive while shaping its evolving narrative. Within this distributed process, ODOG engages autofiction not as a singular self-narration but as a collective mode of authorship, emerging through dispersed readings, layered memories, and networked resonances. At the same time, the project foregrounds the precarity of social media archives, where redesigns, algorithmic shifts, and potential platform loss constantly reshape how the work circulates and persists. Drawing on debates around remediation and digital preservation, ODOG tests how meaning, memory, and narrative can be sustained within unstable infrastructures while acknowledging their continual transformation.
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Re-enactment as Research, A monologue (2025) Clare Bottomley
In this half paper, half soliloquy, I aim to propose re-enactment as a research method. Through textual analysis and situated reflections, I will explore the potential of re-enactments in performative returning to destabilize and reconfigure canonical understandings of the past, and consider any implications this understanding of re-enactment can have within research approaches
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CHARMS — re-imagining the body in motion: the embodied armoured flesh and the biomechanics research lab (2025) MARIANA Barrote
In this study I elaborate on how Charms unfolds as a plastic experimentation rooted in an initial vision of the body. It is grounded in a reimagined body image, constructed from other imagined bodies, such as the anatomical flayed figure and protective devices. This study explores the notion of the body turned upside down —both literally and conceptually — reconfigured through an armor-like structure in which flesh paradoxically assumes the role of an external layer. The resulting image is of a body that is both armored and exposed, charged with contradictions that disrupt binary oppositions such as inside/outside, alive/dead, human/animal, and powerful/fragile. This hyperbolic Charms, constructed from two distinct costumes, is offered for visual contemplation, recurring within contemporary visual culture as a manifestation of the scientific body still subjected by imagination and visceral sensation. The work, a multichannel video installation, also investigates the body’s capacity to generate imaginaries through movement, employing measurement tools from the biomechanics research laboratory to visualize this dynamic relationship.
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