The Research Catalogue (RC) is a non-commercial, collaboration and publishing platform for artistic research provided by the
Society for Artistic Research. The RC is free to use for artists and
researchers. It
serves also as a backbone for teaching purposes, student assessment, peer review workflows and research funding administration. It strives to be
an open space for experimentation and exchange.
recent activities
Drawing Across x Along x Between x University Borders
(2024)
DRAWinU
CONFERENCE, UNIVERSITY OF PORTO.
October 16, 17, 18th, 2024
::
Drawing Across :: Along :: Between University Borders considers the epistemological and transformative potential of drawing research to connect divergent areas in the university today. The conference focuses on drawing-based collaborations between art, science and society to tackle artistic, educational and societal challenges. We invite artists, scientists, educators, students, university policymakers and persons interested in inter-transdisciplinary practices across academia, research, and society to contribute and join the discussion in three possible directions:
ACROSS - In what ways are drawing practitioners challenging the disciplinary strictures that often constrain thinking and acting across divergent areas in the university?
ALONG - How can drawing activities be an ally of STEM education in the university, and how can STEM practices be an ally of drawing education?
BETWEEN - How can drawing-based practices and STEM disciplines collaborate to address the urgency of societal challenges?
recent publications
THE ART OF THE WALK CYCLE
(2024)
Rania Ghazali
This exploration delves into the potential of emotional storytelling through walk cycles. Moving beyond traditional animation, it utilises the expressive power of modern tools to explore how line, shape, stroke weight, colour, texture, and sound can be manipulated to create abstract narratives that evoke deeper emotional experience for the viewer.
Drawing on a foundation of psychological principles, scientific research, and relevant articles, the walk cycles become abstract narratives, provoking introspection and emotional connection.
Seanergy - Digital Underwater Art Gallery
(2024)
Michal Lovecky
Seanergy Underwater Art Gallery is a digital space that integrates ocean-themed art with technology. It focuses on the co-design of digital experiences with raw nature to foster a genuine connection with the marine environment. This research is my starting point for exploring strategies for incorporating nature into the design process of digital experiences, aiming to enhance engagement and promote environmental stewardship.