The Research Catalogue (RC) is a non-commercial, collaboration and publishing platform for artistic research provided by the
Society for Artistic Research. The RC is free to use for artists and
researchers. It
serves also as a backbone for teaching purposes, student assessment, peer review workflows and research funding administration. It strives to be
an open space for experimentation and exchange.
recent activities
Aftermath - Or E for Installation
(2025)
Zoe Panagiota (aka Betty) Nigianni
Design for interactive art installation with urban regeneration proposal, as well as video about environmentalism and our technologically mediated private and public lives; installation catalogue design with photography and textual collage, 2021-2023.
"There is a massive abundance of goods that end up in landfills. With such abundance of goods, no one should be deprived."
Visitors will have to leave an unwanted item of theirs and take another to collect the installation catalogue. The installation will be monitored for this purpose. Designed with Wi-Fi light technology for agility training, the interactive floor in the entrance will be controlled by the visitors through a tablet computer that will allow them to select the difficulty level.
The exposition offers a critical viewpoint to the contemporary gallery-mediated commercial environment by making reference to the non-monetary economies of artistic and cultural production.
Art "is an instrument of war for attack and defense against the enemy". The enemy is whoever exploits their fellows out of egoism or personal interest (Pablo Picasso).
With summary and questions about David Murakami Wood's article "The Global Turn to Authoritarianism", 'Surveillance and Society', (15), 3/4, 2017: 357-370.
Capture images through the screen
(2025)
Nicholas Mazzilli
In this exposition I invite you to reflect on a part of my artistic research: the screen capture.
The aim is to reconsider this little-explored practice by artistically transforming original images through a double variations in post-production.
In this artistic research I also use experimental software and unconventional methods to carry out images from videogames.
At the same time these methods engage with the European regulations about copyright and American fair use policies. While the extraction of images from three-dimensional, copyright-protected spaces is often restricted, it can sometimes be permitted when used creatively.
O A S I S
(2025)
MARIA DARMOY
What is OASIS?
Does it have a spiritual dimension,or is it something temporal that is shaped by social relationships and achieved collectively?
It is about the collective, inclusion, a place of relaxation?
Does it have to be about proximity between people or a total isolation in a safe domestic environment and introspection?
What happens if, within our social fragility, we leave our personal oasis and enter the public realm, where we are exposed under the gaze of others? If we decide to carry with us , even if it means symbolically , our personal domestic objects that make us feel secure and present , as a shield against the uncertainty of the outside world?
Is this the answer?
recent publications
11 UNDERGROUND: Reenactment, Social Practice and Political Intervention
(2025)
Arturo Delgado Pereira
This exposition centres around the fieldwork and shooting process of my documentary feature film, 11 Underground (Chico Pereira, 2024). 11 Underground is a reenactment film project based on a mining strike that happened in Almadén in the summer of 1984, in which 11 miners locked themselves in at 650 meters underground to protest their precarious working and social conditions. After 11 days of enduring the dark and toxic underground galleries, the Almadén Mining Company finally accepted the miners’ claims and the miners came out of the dark hole, received as heroes by their neighbours. As a local filmmaker belonging to the first non-mining generation in over 2000 years, I thought of the premise of making a reenactment film in town: what if 11 people locked-in in the underground mine for 11 days now to pay homage to the 1984 strike? Out of this rather strange proposition there was a desire to create an event -partly social, partly artistic-, that could help to collectively reflect -or re-imagine- our present by reenacting a collective action from the past.
On the one hand, 11 Underground can be presented as a loose reenactment that reproduces the form and duration of a past strike: 11 people confined inside a mine for 11 whole days. On the other hand, the speculative character of this what if scenario (what would happen if..), opens these 11 days to the unexpected, to new actions and directions that might emerge from the implementation of that speculative scenario into the town’s present reality. The intrinsic relation of reenactment with the past, together with the future-oriented nature of what if scenarios -as ways of engaging creatively with possibilities- are, in fact, representative and metaphorical of the current situation of Almadén, which tries to construct a future from the remains of the mining past, while deeply struggling with the negative consequences of the lack of structural plans after the end of mining. Overall, the way this artistic research approaches reenactment is by using the historical referent (i.e. the past mining strike) as a documentary scenario and performing it in the current socio-political conditions, opening the possibility to intervene in the present and collectively imagine possibilities for a better future.
TiO2: The Materiality of White Research Project
(2025)
Marte Johnslien
The artistic research project TiO₂: The Materiality of White (MoW) is led by Associate Professor Marte Johnslien, Department of Art and Craft, Oslo National Academy of the Arts. The project builds on her PhD project White to Earth, completed at the same department in 2020. MoW is funded by the Norwegian Directorate for Higher Education and Skills (HK-dir) through the Programme for Artistic Research for the period 2022–2026.
Foot Baths for All
(2025)
Julia Weber, Mayumi Arai
The artistic intervention "Foot Baths for All" (2024) emerged from an ethnographic exploration of collective forms of life on wastelands in Switzerland. Ethnographic insights regarding self-organized care, occupation, informal infrastructure, gift economies, and the shared use of water and electricity were fictionalized and recontextualized in the inner city of Zurich, in order to explore new forms of appropriation and participation in urban life.
This exposition aims to share the results and experiences of this research through multiple formats: a video documentation, a how-to guide, and a text that offers insights into the ethnographic research and its translation into an artistic intervention, conceptualizing "Foot Bath Urbanism" as an artistic method for city-making from below.
This project is situated in the field of artistic urban research. It is based on an expanded notion of art that moves beyond institutional contexts to intervene directly in public urban spaces through installations and performative practices, following approaches such as “New Genre Public Art”. The how-to guide is connected to instruction-based art, challenging conventional notions of authorship while emphasizing accessibility, participation, and interactivity, rooted in the conceptual art of the 1960s and 1970s, including the Fluxus movement.