Transfering support structure shape to Fusion360

Production drawings made in Fusion360 used to make parts for Secret Support

Support structures on a Formlabs 3D print

Parts ready to weld

Welder at work in Aldea metal workshop

Before powdercoating

Finding shapes for Holder sculptures

Holder sculpture in Fusion360

Holder sculpture after CNC-milling

Finding shapes for Holder tables
Material research Holder tables

Combining digital and manual workflows to find shapes for Holder tables

Studio visit with Sveinung Unneland

Studio visit with Paulina Pollanen and KMD students visiting Aldea with Tominga O´Donnell

Research trip to Trondheim with Cameron MacLeod to visit tech company developing haptic gloves

Presenting at ARF with reading group

Midway assessment presentation at Tag Team

Presentation at Coast Contemporary

Lectures by N.Kathrine Hayles at UiB

Online lecture by Sean Wilson and online reading group

Online lectures during pandemic lockdown

VR to 3D modeling workshop at Aldea with introduction by Kodon founder Gustav Tresselt

Kodon software demo by Tenklabs as part of workshop at Aldea

Workshop participants working with 3D prints at Aldea

Workshop participant Åse Løvgren making 3D models in VR

Finished 3D print of object made in VR

Introduction to CNC milling - a workshop collaboration between BEK and Aldea 

The workshop participants learnt how to create simple 2D drawings, operate the CNC machine and mill out the objects


 

Fusion 360 sketches and production drawings for interior at Entrée

Shef components produced on CNC at Aldea

Paper models for shelves

Shelf designs in Fusion360

Aldea wood workshop manager Kjetil Smedal making first prototypes for shelves

Production of shelves with Aldea team

Shelves ready for transport

Aldea workshop technician Anna Schmideder building tables for Entrée

Randi Grov Berger hands on during installation at Entrée

Aldea workshop manager Kjetil Smedal installing interior at Entrée

3D scans made by Sirisha Shashikanth for the work Objects at Hand, converted to printable 3D models and printed at Aldea

3D printed objects used to make silicone molds from

First test casts

Rory Malone and Aldea digital lab manager Patrícia Šichmanová making silicone and plaster molds from the 3D prints

Silicone mold of helmet

3D scanning of first rock shaped sculptures at Banff Center for Arts and Creativity, Canada

Continuing towards the next version of the work, same rocks new environment

First version of Two Rocks Do Not Make a Duck, made at Banff

Testing out photogrammetry of rocks

Working with developers Jørgen Steinset and Jonathan Nielssen in Oslo for next version of Two Rocks Do Not Make a Duck

Trying out new scene built by developers

Site visit at MUNCH to plan installation of Two Rocks Do Not Make a Duck

Working in Edvard Munch's old studio at Ekely in Oslo

Designing the floor in Quixel Mixer by mixing together different existing textures

Floor milled out in HDF boards on CNC

All eight parts of the floor in different heights, test fitting components before surface treatment

Spraying the floor with acrylic plaster after testing on small samples and trying out different colors

3D models of rocks downloaded from Quixel Megascans library, converted into a negative shape and 3D printed to create molds for rock shaped sculptures

Patrícia Šichmanová adding first layer of acrylic plaster to a cast

After filling the mold with jesmonite the mold was melted away with a heat gun

Installing at MUNCH

Fitting floor to space

Production drawings for exhibition architecture for Oseana

Building parts at Aldea, work lead by workshop manager Kjetil Smedal

Polygons leaning against the wall

Installing exhibition architecture at Oseana