Hermaphrodite

     For the second composition, I also allowed myself to intermingle the sounds of my workshops with my regular methods. This time, I used the results of my Collission/Corpus/Tension-workshop. My focus, however, was very different. When making this piece I attempted to use my recorded sounds while still achieving what would be considered a "cleaner" production. This meant cutting a lot of frequency content, carefully cutting up and layering small sounds as well as using the sounds to build pitch and chord-based virtual instruments. This in combination with the first composition allowed me to practice a versatility in using these sounds, going from highly disruptive to simply enriching a more conventional practice.

     In this piece, I was exploring myself as a vocalist, and how to insert myself as a being belonging to the same universe as the instrumental sounds. I was attempting to avoid, or atleast distort, the voice as the "human" element giving the listener a sense of familiarity. Rather, I was hoping to unsettle, and portray a being morphed in form. I used extreme pitch shifting and layering to achieve this, playing at points with the "unnatural" sense of the vocalist disrupting themselves, like a being containing a multitude of vocal tracts. The usage of the voice did however, as it always does, allow me to approach the instrumental from a different perspective. The fact that it was only required to act as a supportive element for the vocals, which took center stage, aided me in exploring the cutting away of elements in my recorded sounds that were too disruptive.
     I was fascinated by the inherent rhythm and slight morphing within the pad that I was able to achieve via the sample. It aided in giving the composition a physicality, further enhanched by the bass that seemed to twist and roll against the ear. The vocals, as mentioned, ended up being inspired by this, wanting to achieve the same warping of form as the instrumental sounds.

The second composition contains non-workshop sounds as follows

  • 5 layers of vocals, all pitched up and processed
  • A pad sample, present in the outro
  • The sound of a coin being dropped
  • The high pitched, echoed and reverberated sound of the physical modeling synth Electric
  • An arpeggiated synth made from layered samples
  • The re-pitched and processed sound of an oil drum being hit
  • One of the layers of the kick drum, the ”thump”

The sounds of my workshop included are as follows:

  • Various short, glitchy sounds
  • The sound of richly reverberated clicks with increasing density
  • A tonal, skittering sound
  • A sound like a malfunctioning telephone line, processed through rich harmonic reverb
  • A deep, somewhat pulsating bass with hollow, somewhat panning pitch content in the mid register
  • A short, buzzy hit layered into the kick drum
  • A hollow scraping sound with irregular glitch interruptions processed heavily to become a pulsating chordal synth

     The main technical revelations in this composition were one, that simply cutting my sounds into very short snippets and mixing them low meant they could be used as rather discrete effects to add character and variation, and two, that even a very strange sound could be turnt into a chordal instrument, giving said instrument a very interesting character. This gives the methods a wider range of application, an ability to not just be elements of chaos in a piece. Considering this, it finds a much wider use in my practice.


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